#pragma once
#include "Main/stdafx.h"
#include "Game/FV/FvSingleton.h"
#include "Platform/PFKernel/CGPublicNoticMission.h"

class HNNewsScence
	:public Node
	,public CGPublicNoticMissionSink
	,public FvSingleton<HNNewsScence> 
{
public:
	HNNewsScence();
	~HNNewsScence();
public:
	virtual bool init();
public:
	void		EnterScence();
	void		hideAll();
public:
	Node*		_layout;

	void		 BtnCallBack(Ref* pSender, cocos2d::ui::Widget::TouchEventType touchtype);
public:
	virtual void onGPPublicNoticeResult(std::string kKey,int iError,const char* szDescription);
private:
	CGPublicNoticMission m_kPublicNoticMission;
};